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United StatesMedia and entertainment2023 – ongoing

SciPlay

Churn prevention and player segmentation models for mobile games

SciPlay lifted player retention 5% across its games with churn and segmentation models

WorkingVendor case studyVendor ↗

Problem

SciPlay, maker of mobile social games such as Jackpot Party and Quick Hit Casino, serves more than 6 million monthly users. Its behavioral, session and attribution data sat in separate places, which made it hard to spot players likely to leave.

Approach

SciPlay unified its player data on Databricks and built machine learning models in MLflow. A churn prevention model flagged at-risk players, and other models grouped players into cohorts to personalize game experiences.

Results

5%uplift in customer retention across all games, per DatabricksVendor case study[1]

Takeaway

Retention gains came after player data was brought together and used to target at-risk groups.

Categories

Business function
Marketing and sales
Evidence
Vendor case study

Sources

  1. Delighting millions of social gamers worldwide
    Databricks8 Feb 2023Vendor publication

Source summaries

[1]Databricks8 Feb 2023

Databricks describes how SciPlay unified player data and built churn prevention and segmentation models. It reports a 5% uplift in retention across all games. It also gives platform figures such as 75% faster time to market and 60x faster time to insight.

Full details are in the original sources.

Added 4 Nov 2026 · Updated 4 Nov 2026
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