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South KoreaHealthcare and life sciences2025 – ongoing

Korea Problem Gambling Agency

Dandobot gambling-support chatbot upgraded with LLM and RAG

Korea Problem Gambling Agency reported 82.4% positive feedback after upgrading Dandobot with generative AI

WorkingCompany's own claimOfficial ↗

Problem

The agency's existing chatbot mainly supplied information. It wanted more natural conversations and easier access to gambling-support information.

Approach

The agency upgraded Dandobot with a large language model and retrieval-augmented generation. The service operated through its website and KakaoTalk. A post-upgrade user event collected feedback on the experience.

Results

82.4%positive responses among 1,448 participants in a post-upgrade user-feedback eventCompany's own claim[1]

Takeaway

The feedback measured reactions to the chatbot. It did not establish clinical effectiveness or reduced gambling harm.

Categories

Business function
Customer service
Evidence
Company's own claim

Sources

  1. 한국도박문제예방치유원, 공감형 AI 챗봇‘단도봇’고도화 완료
    Korea Problem Gambling Agency22 Jul 2025Company publication

Source summaries

[1]Korea Problem Gambling Agency22 Jul 2025

The agency described Dandobot's LLM and RAG upgrade and availability through web and KakaoTalk channels. It reported 82.4% positive reactions among 1,448 feedback-event participants.

Full details are in the original sources.

Added 1 Nov 2026 · Updated 1 Nov 2026
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